Welcome to Summit's Ning Network! This is a collaboration tool that participants can use after the event to connect and develop ideas.

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Breakout Group Summaries

Greetings Everyone!

 

We've integrated everyone's feedback on the summaries of the ideas generated in the breakout groups. Below you'll find a document containing a synthesis of each group's brainstorm.

 

(Summary of Breakout Group Ideas)

 

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Created by John Kotcher Feb 28, 2011 at 11:58am. Last updated by John Kotcher Feb 28, 2011.

Photos of the Summit

Greetings! As you can see, the first batch of photos from the Summit have now been posted to the photostream. We'll be posting more photos in the coming days.

 

A professional photographer from Getty Images was also shooting pictures at the event. You may browse their images here. The images from Getty are for sale. If you are interested in purchasing any of their images please follow…

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Created by John Kotcher Feb 9, 2011 at 5:46pm. Last updated by John Kotcher Feb 9, 2011.

NAE President Discusses Education, Innovation on C-SPAN

January 27, 2011 - National Academy of Engineering President Charles M. Vest appeared on C-SPAN today to discuss science and math education, basic research, and U.S. competitiveness. These issues were the focus of much of President Obama's State of the Union address on Tuesday. Also,…

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Created by John Kotcher Jan 28, 2011 at 1:27pm. Last updated by John Kotcher Jan 28, 2011.

Notes Home

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Created by John Kotcher Jan 18, 2011 at 3:51pm. Last updated by John Kotcher Jan 18, 2011.

 

National Academy of Sciences Awards GameDesk $225,000 Grant

National Academy of Sciences Awards GameDesk $225,000 Grant

to Develop Science-Based Interactive Game for Classrooms

As part of its Science & Entertainment Exchange, the National Academy of Sciences today announced that the GameDesk Institute will be awarded $225,000 to develop its Science in Motion project, an "embodied" game that provides a learning experience that actively engages students physically and mentally in difficult science topics.


Since 2008, the Academy's Science & Entertainment Exchange program has connected top scientists with screenwriters, directors, and producers to craft engaging storylines rooted in sound science and more accurately portray scientists in film and television.  Seeking to expand the program to similarly benefit classroom education, the Exchange held a summit on science, entertainment, and education earlier this year in Beverly Hills, Calif., where leading scientists and engineers met with creative individuals from the movie, television, and gaming industry, as well as dozens of teachers and students, to discuss new ways to use entertainment as a science learning tool.  


The Gordon and Betty Moore Foundation sponsored the summit and also provided funding for the new grant, intended to support projects that leverage entertainment media to improve science learning.  A committee of experts from science, education, and entertainment, chaired by Paula Apsell, senior executive producer for NOVA and NOVA scienceNOW and director of WGBH's Science Unit, chose GameDesk's Science in Motion project from a pool of many applicants.


"To date there have been very few efforts to create genuine partnerships among the scientific, entertainment, and education communities to develop engaging materials for classroom use," said Ralph J. Cicerone, president, National Academy of Sciences.  "Our review panel believes that the Science in Motion project is an excellent opportunity to bring together those communities to build a very unique and powerful educational experience." 

 

"We've been matching scientists and filmmakers to bring better science messaging to the screen," added movie director Jerry Zucker, vice-chair of The Exchange.  "This year's summit took that concept a step further by reaching out to educators and facilitating collaborations so that the creative force of Hollywood can be applied to the teaching of science."

 

Science in Motion, which its developers bill as a "textbook of the future," merges high-quality characterization, storytelling, and game design from LucasArts Entertainment with assessment-driven game-learning methodology from GameDesk to create educational geoscience games that involve students' senses, perceptions, and mind-body actions and reactions.  For example, as part of a module exploring lithospheric plates, students will control the passage of time and slice through layers of the Earth to see how these shifting plates -- which move only centimeters per year -- can lead to events like earthquakes, volcanic eruptions, and mountain building.  The simulated environment, which enables students to move seamlessly through geographical scales and temporal spaces, and added game mechanics will support students' comprehension of cause-and-effect relationships in the earth sciences.


"This is an ambitious project in terms of both content and collaboration," said GameDesk CEO Lucien Vattel.  "The Science & Entertainment Exchange award will help us prove that you can create a highly entertaining and academically respected experience that will be embraced as core instruction."


The Science in Motion project was selected for its creative approach to science education, potential appeal to students as a learning tool, opportunity for broad impact, and genuine viability.  The project benefits from the support of multiple collaborators -- the GameDesk Institute, LucasArts Entertainment, University of Southern California, Partnership for Los Angeles Schools, California Science Teachers of the Year, and the New York Hall of Science.  Bill Nye "The Science Guy" also is an adviser to the project.  The National Academy of Sciences' support will facilitate lasting collaborations among these groups for incorporating the imagination, innovation, talents, and resources of the entertainment community into science education.


The National Academy of Sciences is a private, nonprofit society of distinguished scholars engaged in scientific and engineering research, and dedicated to the furtherance of science and technology and their use for the public good.  An Act of Congress, signed by President Abraham Lincoln in 1863 at the height of the Civil War, calls upon NAS to provide independent advice to the government on matters related to science and technology.  For more information, visit www.nasonline.org or http://national-academies.org.


The Gordon and Betty Moore Foundation, established in 2000, seeks to advance environmental conservation and scientific research around the world and improve the quality of life in the San Francisco Bay Area. The foundation's science program aims to make a significant impact on the development of provocative, transformative scientific research, and increase knowledge in emerging fields.  For more information, please visit www.moore.org.

 

 

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Welcome to the Ning Network for the Summit on Science, Entertainment, and Education. Thank you for taking part in the full-day event sponsored by the Science & Entertainment Exchange, a program of the National Academy of Sciences that quickly and easily connects the entertainment industry with top scientists and engineers to bring better science to film and television.

 

Beyond good storytelling, entertainment channels possess the very real ability to affect opinions, inform ideas, and even change behavior.  This summit is designed to help participants discover how film, television programming, video games, and other entertainment media can be systematically adopted to enhance student learning at the middle school and high school level. 

 

The agenda represented a balanced mix of listening, learning, and contributing. A carefully selected group of individuals who are committed to creating partnerships among the critical stakeholder groups were in attendance.

 

You can follow the Science & Entertainment Exchange's Twitter account for updates and live-tweets from the day of the event: @SciEntEx

 

NOTE: Please be advised that all content shared on the Summit's Ning Network is viewable to the public.

Forum

The Wki Education Initiative 3 Replies

Our dream is to make the best education available to everyone, for free.If you can afford a cell phone with an internet connection we want to give you access to the world's best teachers and the best…Continue

Tags: on-line, Education, Wki

Started by Malcolm Reeve. Last reply by Dave Raynard Jun 8, 2011.

Blog Posts

Chemistry in Primetime and Online: Communicating Chemistry in Informal Environments

Here is the publication of the National Academy workshop at which I talked about
Chemistry in the Movies. See pages 51-54. It is an important document for anyone who
wants to teach chemistry to people outside the classroom.
Adios, Mark

https://download.nap.edu/catalog.php?record_id=13106

PS: All personal use Natl Acad PDFs are now downloadable for free!

Posted by Mark Griep on July 8, 2011 at 3:06pm

Schools of Tomorrow?

With the IT boom in the 90s, businesses and industries scrambled to adapt.Yet schools are still struggling to do so.

Consider the age of "digital natives," abundant technologies, things like blended learning. Consider the "Top 100 Tools for Learning 2011".  What will schools look like in the not-too distant future? 

Posted by Dave Raynard on June 8, 2011 at 4:30pm

Why U - New non-profit website - Animated math lectures

Please check out www.WhyU.org. For the past few years, artists and educators associated with the non-profit organization Why U have been developing an extensive series of 5-10 minute free animated lectures on Algebra. Our goal is to extend these lectures through Calculus and beyond. We would appreciate any ideas and feedback you might be willing to share.

 - Steve Goldman, Executive Director, Why U

email:…

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Posted by Steve Goldman on April 28, 2011 at 3:39pm

Seeking Motion Picture Studio/Distributor to Partner for the Moore Grant

We have developed a proposal for the Summit's extraordinary John and Betty Moore Grant opportunity in partnership with a major science education non-profit that is "camera ready" for a major studio partner.

We're not looking for just anyone with a camera.  To pull this off we need an A-List studio for our A-List concept.

(I am biting my tongue not to tell you right here what we have in mind, but you won't be…

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Posted by Nick Fuhrman on April 21, 2011 at 12:32am

 
 
 

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Ginnie Hench left a comment for Ginnie Hench
"Thanks Anthony,   Following this topic is a little bit of a side project for me right now, but I will definitely be in touch if I have more questions for you.   Cheers, Ginnie"
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"Hi Ginnie,   Glad to hear that you found our report useful. I've attached the complete bibliography from our report, which includes many additional resources. Give me a shout if you have any…"
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